Low conversion, low retention, high "quick cancels".
Onboarding flow confusion (including adding and removing items from box), finding and filtering item confusion, disappointment with product suggestions.
Removed disappointment with box selection, reduced confusion for finding items, reduced confusion for using custom cart system.
Reduction in cancels after sign up, increase in purchase rate of add-on items, decrease in customer support tickets.
Le Tote Background
Le Tote was a clothing rental subscription service. After signing up, users picked clothing and accessories to be shipped to them. After wearing the items, they returned them (or kept them for a fee), and were then able to choose their next box of items.
After completing onboarding, users were directed to browse available items. After customizing their box by swapping items in and out, they could confirm and ship their items.
User Research
I conducted research with new users to understand common pain points.
Design Goals
The user research revealed many points of confusion, which allowed for significant exploration. Because much of the confusion revolved around the “swapping” mechanic and other non-standard experiences unique to Le Tote, I wanted to incorporate common e-commerce patterns to reduce the learning curve of the product, including updated navigation.
I also wanted to remove the disappointment many users felt after having items they didn’t like chosen for them, and explore ways of incorporating interactions users liked about other services— such as having a “maybe pile” and easily adding extra items to their carts.
While removing swapping and replacing it with adding and removing was an early idea that seemed like an easy win, I also had to make sure it was clear how many items were included in the user’s plan, as well as when their box had enough items in it to ship.
User Testing
Multiple rounds of designs were created and iterated upon based on user testing results. I regularly met with stakeholders and team-members to address concerns and incorporate feedback from across the company.
New Designs
By adding a new cart system, the experience became much easier to understand and simplified the flow significantly.
Users could now open a cart, add & remove items, navigate from the cart and product pages, easily add extra items, while understanding exactly what was included with their plan and when they could ship their box.
Both the mobile web and desktop versions are shown here; iOS was designed to work exactly the same as mobile web.
Data Outcomes
Users were no longer disappointed with what was selected for them, and could easily pick and ship their first box.
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